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zwkdiv

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  1. Here are the screen shots for lesson 3........... Homework... Porch, bench and manger. Storage Barrels on the decking. Rope guard rail. Porch Lamp. Shrubs, path and fence. Challenge... Basement plan. Basement. Basement path grid.
  2. zwkdiv

    ZwKDiv's Album

    Miscellaneous images by ZwKDiv, including images of Enclave Coursework.
  3. Here's my attempt at lesson 2....... Dining table and food etc Cheap City Guides Apparatus in the study area Front Door Custom Container Pathgrid Hope I haven't forgotten anything.
  4. Sorry that the screenie with the table wasn't too clear, I've taken a close up. bedside table I thought I had included dressers, are the examples in the picture the wrong items? When I search for "Dresser" in the CS I get no results, so I've assumed that the PCShelfDrawersClutterMiddle01 are Dressers. Dressers Anyway, thanks for checking my work out, I'll see you over at lesson 2
  5. Hope that I'm not too late to participate? Here's some screenshots of my progress so far..... http://tesalliance.org/forums/index.php?/gallery/image/29607-bogwaterbedroom/ http://tesalliance.org/forums/index.php?/gallery/image/29608-bogwaterdining/ http://tesalliance.org/forums/index.php?/gallery/image/29609-bogwaterentry/ http://tesalliance.org/forums/index.php?/gallery/image/29610-bogwaterstudy/
  6. Please, please can anybody tell me where I'm going wrong with my custom race creation, before my brain melts? The problem is with assigning a voice to the new race, I've taken the following steps but still have a mute race. In the CS I've created a new race and assigned male and female voices from the drop down menus. Let's assume that the race id is "brainache" and that the drop down menus have presented me with "brainache" voices. I've saved the new race as an esp, let's say "MYBrainache.esp". I created a folder in .... Oblivion\Data\sound\Voice\MYBrainache.esp\brainache\F and .... Oblivion\Data\sound\Voice\MYBrainache.esp\brainache\M and filled those folders each with nearly 4000 mp3 and lip files. These are all named like the vanilla files, eg. "generic_bribe_0018b2bd_1.mp3". The mp3 files are the same format as the vanilla files, ie. mono 44 khz at 64kbps. Result..... a mute race! What more do I need to do to get the members of that race to actually talk? I can assign one of the vanilla voices without a problem but cannot get the new race to accept their new voices.
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