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TheLordofNyrin

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Layman

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  1. i will take a look into your mod and see what you did. i wanted to use the removeitem and additem command to get around quest-locked items and i wanted to use a bool that looks for a "dummy" item on the shelf so i would not need a container to put the actual item in, instead it would just turn off/on the dummy item and additem/removeitem the actual item depending on the circumstance. dummy book on shelf -> add actual book to players inv -> remove dummy book from shelf
  2. I saw you were taking requests for scripts for skyrim and I could use a little help with something for a player home mod. Im trying to make a general script that will be used to display those heavy elder scrolls and irremovable black books from your inventory and nicely put them on the shelf. Let me spell out the order I want this general script to work. It may need to be multiple scripts. 1. Player clicks on trigger box Check to see if the black book or elder scroll is already on the shelf If already on the shelf: 2: ask player if they would like to remove the black book or elder scroll from the shelf if yes: disable the dummy book or scroll on the shelf, add the real book or scroll to the players inventory. if no: end script If there is no book or scroll on the shelf: 2. Player is asked if they wish to put the item (a black book or elder scroll) onto the shelf IF yes: the (black book or elder scroll) is removed from the players inventory, A dummy black book or elder scroll is enabled on the shelf IF no: end script once you can help me write a rough draft, i can interchangably rename the linked item and dummy item for the other items (since there are 3 elder scrolls and 7 black books) so there should be in the end 10 scripts almost exactly the same but with a different item and dummy item reference. I am asking for help because I am unfamiliar with papyrus ans skyrims scripting engine. Thank you for the help.
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