Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

Arkharius

Allies
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Arkharius

  1. Hello everyone, first post here I'm new to Papyrus and not that skilled in the TESCK yet, but well versed in other editors and languages. I bumped into several issues while trying to create small quest line, and was hoping that you could help me. I'll list the issues: - I've copied a few magic caster turrets from the trap warehouse, one with button activation and one with triggerbox activation, but neither of them spawn with a soul gem and thus do not work, why does this happen? - I'm attempting to create a timed trap where the following happens: When you enter the trigger box two portcullises close and a timer starts. Every X seconds a fire sprout turns on. When 3-4 rotating puzzle stones are set to the correct combination, the trap stops. I'm good at scripting and have gotten the timing and triggering to work, but i cannot get the portcullises or fire sprout traps to react to my script, i have tried to .Activate() them but it does not seem to have any effect. I hope i've phrased this right and placed in in the correct subforum, thanks for your help in advance.
×
×
  • Create New...