Hi, I followed this tutorial trying to adapt an armor mod to a different body, and it's worked out quite well except for one issue. When my weight slider is at 0 the armor looks fine, and when the weight slider is at 1 it also looks fine. But if I change to any weights in between the armor flips out (I'm sure you've seen something like it... the mesh just goes everywhere, filling up the whole screen). I thought it might be an issue with weight paints, but the 1 and 0 sizes are fine when the armor is in motion. I am also 100% sure I did not add or take away any vertices between sizes. Do you have any idea what could be causing it? Thanks!