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kaos_sita

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Everything posted by kaos_sita

  1. Oh nice even a correction of an oversight of Bethesda.
  2. Thank you very much for recreating some artifacts of previous games.
  3. Happy year! Gutes Jahr!

  4. Arf if it happens this weekend, he fell just before my biggest week of work this year. It will be hard enough not to crack, by 22 against it after the holidays ... In any case I feel like I'm having a hard time not cracking.
  5. A small dungeon very friendly especially when it is combined with HUD Status Bar. By cons I have a small problem, I could out of the dungeon, in this case of the second cell. The door can not be activated.
  6. Yes indeed it is the latter, the automatic translation of Google Chrome lot of funny things. (I know a few words of German that is). On the nexus is that I realized there's a little while, around January and I thought to update it no longer. Regarding the new colors you can probably make a small tribe now so that everybody finds happiness.
  7. The Wonga is pretty green, I just make one in purple. A screen under nifskofe:
  8. I think I'm not the only one who liked this creature. I had already made a companion Wong tesnexus is available, but I zapped to share with the community of TES Alliance. And obviously you also used the tutorial of Maigret. But against your animations and more as you read me. There is also a German modder who made a companion with the resource, but I think it has an inventory and more.
  9. Really beautiful. I hope that a French version will be available later.
  10. Beautiful little town that I wait since I saw the first screenshots. Thank you for this mod.
  11. That's good news for news on this fantastic mod that allowed me to discover the community through its promotional mod "Weynon Refuge" and that most of the mods I use are available which have a patch compatibility. A big thank you to DarkRider and all those involved in the creation of this wonderful adventure to bring its beauty to the order of the blades.
  12. The screenshots are really beautiful, it makes me want to remake The Lost Spires.
  13. kaos_sita

    Arren

    For now it works without hassle, the quests that concern work without worries, but I had the right to a funny surprise, indeed I had the good sense to want to get a little fast and Rock Diva Arren poor wanted to follow me and he died directly (just normal except he had no time to go through the stat ghost) so you told me to go to a chapel, so Chorrol direction (which is not the closest) and surprise on arriving in town I meet Arren who speaks to me as if nothing had happened. And at church I did resurrection as if nothing had happened.
  14. kaos_sita

    Arren

    So after checking it seems he is not dead, because I realized in the various chapels vanilla and there is no topic on its possible resurrection and I have no quest to locate it. Then on the spell, from memory there was a message that appears, then nothing ... I think that I have misplaced it in the Shivering Isles or Valenwood (Possibly Hammerfell). I use lots of style mark / recall because I disabled the fast travel because I disabled the fast travel. Edit: Actually I had not as yet defined remains to be found, I had no entries in the log and the corresponding marker. I have realized while playing with another character, I asked him to design a place like home and I was surprised. It remains for me to disable it in the part where I lost it and reactivate it after a few days waiting.
  15. kaos_sita

    Arren

    Arf the lovely young woman is not a companion, I've realized only when Arren came close to my character ... I still have left the mod to see if his story is interesting but unfortunately I lost it during my adventures and the spell does not work. I must conclude he is dead and his ghost?
  16. kaos_sita

    Arren

    The charming young lady seems like everyone and I love the principle when it dies. It remains for me to try the mod.
  17. Nothing, I had doubts at first, especially in not finding the main entrance since the arboretum has undergone wonderful changes.
  18. Really beautiful and it fits perfectly with Bananaslipt's Better Cities.
  19. No worries, I have something to do in general with the impressive number of mods coming out and their translation. The command has worked perfectly. Thank you very much.
  20. For the key on the small table I actually thought you had forgotten to remove after the test. This is not serious, it does happen. Unfortunately the quest refuses to update and the marker remains at its target in the elven ruins. Reading the contract has actually given ownership of the house according Oblivion XP. Among the answers that I can do Erissa are not yet and nevermind having the keys and the contract of the cottage. I tried to throw a key file and file and the second contract on the body in the ruins and take the quest but did not also updated. Given that the game myself as the owner of the house I can probably fix this trouble with a coded setstage fit ?
  21. Very nice little village, by cons I think I found a little bug. I found the key to the cottage on the small table in front of it (one with a teapot). Suddenly after finding the right key, the quest does not update.
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