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Diana_TES_GotH

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Posts posted by Diana_TES_GotH

  1. I am unable to save my edit to  SupremeMagicka.esp: zzSMConjurationControlScript in either The Construction Set or CSE. Could someone help me with this? 
     
    The edit I am trying to make is from the MOO Manual for Supreme Magicka compatibility.
     
    Find:
    if bisconj && GetSpellType rplayerspell != 2 && (NumSummons > 1 || SustainableSummons || VariableSummons || ConsistentSummons || ConjSummons > 1) && Player.GetAV Silence == 0
     
    Replace with:
    if bisconj && GetSpellType rplayerspell != 2 && (NumSummons > 1 || SustainableSummons || VariableSummons || ConsistentSummons || ConjSummons > 1) && Player.GetAV Silence == 0 && Player.IsCasting == 0
     
    The CSE reports the following and will not compile and save the script:
     
    Line: Message
    21: Variable redeclaration. Previous declaration was at line 10
    226: Variable declared inside a script block.
    227: Variable declared inside a script block.
    236: Variable declared inside a script block.
    236: Variable redeclaration. Previous declaration was at line 96
     
    TES Construction Set prompts:
     
    Warning: "Script 'zzSMConjurationControlScript', line 105: Script command 'SetNumericGameSetting' not found. Continue Playing?"
     
    I select Yes to all but the Script will not save.

  2. 2 hours ago, jim20333 said:

    what is the best FCOM: Convergence or Maskar's Oblivion Overhaul??

    It is really a personal preference. I recommend researching each to find which you feel will best accentuate your style of game play.

    and i have one more question if i use Maskar's Oblivion Overhaul with the Martigen's Monster Mod 3.8 will be problem>> ?? and confilicts??

    Maskar's Oblivion Overhaul provides ini tweaks that can be enabled to make FCOM, OOO, MMM, etc... compatible. Read the files included with the download to better understand how this can work for you.

    and  i have  one  more  question  in  the   ORDER FOR MMM 3.8  it says

    unofficial Patches and DLC Mod Patches first
    Frans and OOO, WarCry, Bob's Armory, Armamentarium, and Artifacts
    MMM
    Cobl / Cobl Races
    Body Replacers
    FCOM
    Textures

     

    my  problem is  that  i will  not  use  Frans and OOO, WarCry, Bob's Armory, Armamentarium, and Artifacts  Cobl / Cobl Races
    Body Replacers
    FCOM

     

    so  in   which  order  i will  put  the 2  files  from mmm??

     

    i will  put  them  after  Unofficial Patches and DLC Mod Patches ??

     

    can  you  help me  please??

     

    This is the order I have been most successful with installing FCOM Core and mods. Don't worry, you can skip any mod you like, just try to stick to this installation order.

    1.1 Francescos Creatures and Items - V5
    1.2 Oscuros Oblivion Overhaul 136
    1.3 Oblivion WarCry 1.09 Full installation
    1.4 Bob’s Armory Oblivion
    1.5 Loths Blunt Weapons
    1.6 Armamentarium Complete 1-35
    1.7 Artifacts 1-1
    1.8 Martigen's Monster Mod 3.8
    1.9 FCOM Convergence
    1.10 FCOM_Knights Unofficial Patch
    1.11 FCOM_Convergence.esp Unofficial Patch


    Now you will need to decide which plugin you wish to over ride all the others and make certain to arrange your plugin load order accordingly. TES4Edit is a good utility to help you see what each plugin does.

    1.12 Test the Game and see how you like your setup.

     

     

  3. Homework Lesson #3 Screenshots from CS and in-game. 

    Screenshots show main assignment for Platform Barrels, Functioning Bench, Platform Fence, and Porch Lighting.

    Extra Credit Screenshots show Stable for the horse, Shrubs, and Farm Fence.

    Challenge assignment shows the basement.

     

    03_Basement0.jpg

    03_Basement01.jpg

    03_Basement02.jpg

    03_Basement03.jpg

    03_Basement04.jpg

    03_Basement05.jpg

    03_Exterior Path Entrance.jpg

    03_Exterior Path Stable.jpg

    03_Exterior Platform.jpg

    03_Exterior Platform01.jpg

    03_Platform Homework.jpg

  4. I was able to complete the lesson and took my screenshots, however when I closed out the CS it did not save the esp. I will have to repeat the process when I move on to Lesson #2.

    The esp did save, I just forgot that I named it CS Tutorial House.esp :doh:

    Bedroom.jpg

    Fireplace.jpg

    DiningRoom.jpg

    Foyer.jpg

  5. Shared on my facebook page! From my family to yours, we wish the best for you. Thank you for all you do for the community! We'll try our best to do what we can to help support you and your family while you struggle to turn your world upside once again. :toast:

    • Upvote 3
  6. Our understanding is that considering Arena is a free download from Bethesda and we are not using any of Arena's assets it is okay to work on this project. I was told that when TesRenewal started their projects they did not have permission and the only reason Bethesda said anything to them was because Zenimax did not like that they were using Morrowind textures and meshes in Oblivion. Our Administrator, RPG-KING 117, has been trying to contact Bethesda. He will continue to reach out for a response until we are either told yes or no, either way we will respect their decision. For now we are just fans of the game working together to see what we can do to Remaster Arena into a more modern gaming experience.

    If we are mistaken in this understanding, I sincerely apologize for promoting our efforts on here. I admire all the work your team puts into the mods and tutorials you create. I continuously try to promote your site to my gaming friends.

  7. A few of us are hoping to "Remaster Arena". I am actually doing a complete play through in order to take unique screenshots and record dialogue to help provide the developers with information pertaining to the game. If anyone is interested in this:

    Our goal is to recreate the first game in "The Elder Scrolls" series. To begin, the site is divided by each section Coding, Landscaping, 3D modeling, etc. Join the area you would like to help work on. We welcome anyone with experience with any of the development departments and an understanding of "The Elder Scrolls". This project is not affiliated with TesRenewal

    Currently we are on discord @  https://discord.gg/q2kRdf7. I can tell you that I have been having an absolute blast replaying TES Arena. It has been 20 years since I played it the first time.

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