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Nekronom

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Image Comments posted by Nekronom

    Armor Wip

          4

    Hey all, thanks for the crits! The codpiece will probably be reduced, I was aiming for realism, but its a bit distracting I guess.

    @Don: I started working on this for OB hence the disgusting t-pose...anyways, the body I based it on was roberts body, but when I add the hands I hope it'll even out.

  1. @Don: its probably procedural so Vince can build tiling textures at any resolution while retaining pixel density.

    @Vince: Looks good mate, to expand on IS's critique, I think the base metal could be a bit darker with a light grunge pass, but I wouldn't make it too noisy, high density metal textures usually finish looking like concrete. Keep it subtle, keep it good, and let the spec make the magic.

  2. Hey mate, its looking beautiful! you might want to calm down the white on the edge of the blade though, save that for the specular. Also, if your having the seam issue again, I can send you that normal I made for the last texture.

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