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Image Comments posted by Nekronom
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Hey all, thanks for the crits! The codpiece will probably be reduced, I was aiming for realism, but its a bit distracting I guess.
@Don: I started working on this for OB hence the disgusting t-pose...anyways, the body I based it on was roberts body, but when I add the hands I hope it'll even out.
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Its all standard brushes with some photosourcing.
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Great job mate! I'm particularly fond of the pommel, those shapes can be hard to conquer without some serious planning.
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Looks interesting mate, can we see some wires?
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@Don: its probably procedural so Vince can build tiling textures at any resolution while retaining pixel density.
@Vince: Looks good mate, to expand on IS's critique, I think the base metal could be a bit darker with a light grunge pass, but I wouldn't make it too noisy, high density metal textures usually finish looking like concrete. Keep it subtle, keep it good, and let the spec make the magic.
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I guess skyrim doesn't have goblins. Oh well. I guess thats my job now
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Posted up on polycount,
"Kot_Leopold on Today 09:29 PM
Turned out great! No crits "
Me gusta
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I fear if I give it a beard it will look far too similar to kratos from God of War...
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Huzzah! on to pauldrons, armor refinement, and polypainting
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Oh poo! Me and my memory :/ hahaha I didn't even notice!
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this is in Zbrush mate, I don't really know how to mess with the FOV in zbrush, I'll look it up tonight.
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thanks guys!
@meo: That is the low poly, 6048 tris with 2x2k maps
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Looks like a good setup, though you might want to bevel some of those edges on the hearth and bring out some more 3 dimensional detail
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Thanks mate!
I find the texture very drab, simple bronze, not much variation...
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This is the high poly model mate, those small details will be reduced and baked into the normal map.
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Hey mage, any particular symbol? It is of dwemer craft, but I don't speak it at all so I would rather not have something meaningless up there...
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@DsoS: Its a hammer similarly designed to Sunder, held by a high ranking member of some militant group.
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@DaMage: Theres a whole history regarding the hammer, but no, while close in appearance to Sunder, it is a completely different weapon, though, I would have to check, but I would imagine it is closely related to sunder...Hm...Maybe i'll make sunder after this...
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I think this turned out quite well
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beeauutifulll........
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I'm really liking this set mate, but I'm kinda worried about the mirroring on the blades.
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Hey mate, its looking beautiful! you might want to calm down the white on the edge of the blade though, save that for the specular. Also, if your having the seam issue again, I can send you that normal I made for the last texture.
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Liquid water why you know work on 6150SE???
Celtic Katana
in Official TESA Gallery
Posted
Congrats on a wonderful piece mate! any chance of wires and flats?