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Tachi20

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Everything posted by Tachi20

  1. Recently, I was trying to figure out how to do a custom stance/style in first person view. Luckily, I found out an easy way to have a custom attack combo that works with both Spears of Cyrodiil and Poleweapons respectively. I have a thread in TESNexus for a quick reference. http://www.thenexusforums.com/index.php?/topic/386200-full-attack-combos-in-spears-of-cyrodiil-or-poleweapons/ Because of Spears of Cyrodiil messing up from me saving a certain way (I think), I decided to look at the Poleweapons mod instead. Maybe it detected the weapons (after being attached) if it was a spear or halberd/blunt. I found that it called a script to the weapon, zzPWSpearTypeWeaponAttackThing is the script used on the weapons that match the criteria (onehanded blades I think), while the blunt/halberds do not. I was wondering if by loading say both Poleweapons and Akavari Samurai Shop (which has some nice pole weapons), could I assign that script to the pole weapons that I want? What would it take to make something like that work? I'm hoping to get some replies this time around. Since in a way, it still works to an extent with Spears of Cyrodiil. It's just that it stops working correctly (for me anyway) with just one little mistake. Plus, with the stance appearing automatically, it would be much more immersive. Don't be shy, let's discuss this. Edit: Figured out how to merge the mods, works well enough now.
  2. Hey, I'm obviously very new to Oblivion modding and have a few questions concerning scripts for combat. I kind of want to find out if what I'm thinking is possible. There are many animation replacing programs that one can even specify different styles for certain weapon types. The problem with them is that they do not work in first person. I love playing the game in first person, only rarely going to third for a look at my character and whatnot. Anyway, I figured there was no way around this until I saw the "Spears of Cyrodiil" mod by Skycaptain. You can hit the specified key and with any weapon that you're holding, you change stance and get (only 1) basic attack. All normal power attacks are possible to do to. That mod gave me the idea to do perhaps multiple styles with the press of a button, doing it in the same way Skycaptain did. There would be a button (or multiple buttons) to select, which will change you to that stance/style no matter what the weapon. This would make dual wielding, spears, and other custom weapon styles possible. So, finally, here are my questions: 1. Would it be possible to make multiple attacks from the stance? Spears of Cyrodiil only has one attack, no combos or anything. This question kinda leads to others like: A. If so, would attack combos be possible? B. Or atleast a different attack for the direction the player is moving? 2. Would it be possible to specify a custom animation file in another folder (or the First Person Folder)? This way, it would be easy to customize (for anyone who can mess around with Nifscope a little) to make the styles whatever they want. They can throw together their favorite stance and moves for it however they want this way. I'd like to find out if any of this is possible, because if it is I'll definitely set about learning everything I can of scripting and the like. Thanks for reading this post.
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