Hi TESA!
I'd like to know if there is a way to have message boxes display a number from a variable dynamically.
What I mean by this is that, for example, I have a message box that shows the player how many resources they need to build something there, but this number should vary as other areas require more resources. Is there a way to link a variable to this box, so that it shows...
In area 1:
"You need 5 wood logs to build this."
In area 2:
"You need 10 wood logs to build this."
And the message box remains the same: "You need <variable_number_here> to build this." and it gets the number assigned via scripting?
Cheers!
EDIT: I remember seeing something about Text Replacement, but I'm not sure it works without a quest. I'm not sure how to make it work with a quest...