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Poison of Ravage Health (and co.)


freepboot
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just a factoid: The magic effect for ravage health (not ravage stamina or ravage magicka though for some reason) doesn't have a vanilla resist value (pictured below). This might lead someone to believe that they're effective at bypassing poison resistances, but upon testing this theory I found that wasn't the case. Enemies with immunity to poison still fully resist the effects of a poison of ravage health. 

image.png.478331ff12e503e6ebafc5be210ef366.png

Edited by freepboot
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It's supposed to reduce maximum health on a target, right?

pictured here: the iron axe does a base 8 damage, and has a ravage health poison of 30 points applied as well.

image.thumb.png.abedbf347bfdb6a6b2f63ab4519e4b66.pngimage.thumb.png.5ef88e74559efcfe2113b72df0f52778.png

when hit, why does the horker take health damage if its max health is supposed to be reduced? if that were the case, wouldn't I be seeing a full health bar right now (61.20/61.20 is 100%, so the horker's health is 'full')?

image.thumb.png.b8546d537b80c5be6e428be64c9d77d0.png

the lost health can also be healed while the poison is active, which defeats the purpose of a poison of ravage health; if it worked as it was intended to, an opponent affected by the poison couldn't regain the missing health until its effects wore off.

Edited by freepboot
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to be clear I have no mods installed that affect poison in any way (I have a creature testing cell mod installed that I made myself). is this a glitch with SSE? it's been so long since I've played oldrim that I literally cannot remember if this is how it worked in that release

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