Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

[WIP] Andy the Bandit


DaMage
 Share

Recommended Posts

I've been working on this for a few days after getting the idea from playing medieval 2. It is a sort of small fort town that is inhabited by bandits and lead by a paraniod old bandit called Andy the Bandit. The fort was set up in the middle of nowhere as a safe haven for thieves and murders and only has a few simple rules, do not steal from Andy, do not kill in the Fort town and never approach his tent without permission. The laws are enforced by a crack troop of hired marauders who have built a well protected fort around an old tavern. The town is now a thriving place of thieves, highwayman, cutthroats and murders. In the town however they are civil to you, and only attack if you break one of Andy's laws.

Andy is a the leader of this group and had once been a successful bandit who has amounted a great wealth, however only he knows where it is. Several years ago an attempt was made on his life by an imperial assassin, since then he has become paraniod that everyone new he meets is either a spy of assassin out ot kill him, and hence cut himself off from society and surrounded himself with guards. Nobody dares turn against him, as he is a dangerous fighter, has killed men in thier sleep that have tried, and only he knows where all his wealth is buried. He lives now up behind the fort with a constant guard outside his door, and only rarely comes out, and never giving warning when he does. His wealth is still building now, as merchants pay a tax to trade in his town adn he get 50% of profits from the tavern. This money goes into his teasurey in the guard's quarters, to which only he has the key.

Quests:

Infamy:

When you enter the town after a short while you are approached by the guard captin, who demands you to follow him to Andy at once. You cannot refuse. Andy tells you that he knows of a Legion Spy in the town and hires you to find him or her.

Fame:

When you enter the town you are approached by the guard captin and told that your type shoudl behave while there. Another man approachs you after this, claiming to be a spy for the legion and wants to talk to you outside the town after dark.

There are 3 opposing quests on both sides of the fame/infamy coin. The fame sides helps bring the town down and take control, while the infamy side helps the town to prosper and you become one of Andy's henchman. While you might like to take control in the fame quests, there are very few people left afterward, while with infamy the town's services actually improve.

I still have the fort part to complete of the town, then the guards and finally the questline, so its not near finished, butif you want to add something nows the time to say.

Pictures: (more)

gallery_108_44_134956.jpg

gallery_108_44_159182.jpg

gallery_108_44_107268.jpg

gallery_108_44_10499.jpg

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...