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[OB] Problem with integrating custom DDS file against NIF file under NIFScope


KWITS
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Good Day,

I use Paint.Net or GIMP to customize DDS images. I use NIFScope to customize existing vanilla NIF files. All modding is in support of TESIV plug-in development. When viewed under the CS, the staff that I have modified no longer displays any texture, much less the one I specified under NIFScope. What is my causing this issue?

Cheers,

KWITS

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Hmm, ok, first of all, never ever use a static path to your texture. That texture source should always start with /textures

It's looking more like the problem is the texture itself. I don't know Paint.net that well, does it use Layers? Did you flatten/merge all the layers before you saved as a dds?

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I simply modified an existing DDS file and then changed the color and added another superimposed image. Yes, Paint.Net support multiple layers and yes all images are flattened by default. However, I suspect the problem is the the image's formatting or size. How should a DDS file be formatted under TESIV to insure stability? I under there are several modes in which to save a DDS file.

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While using NIFScope, I have noticed that this tool has an override for color and hue in support of its referenced DDS file. I am trying to change the color of a hubstonewall that is used for Sacretor but am unable to make the change. I can view the actual color of the DDS file in question under NIFScope but as soon as I change the reference back to relative and save, the NIF file references the original color scheme.

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