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ugridstoload=1 and low res ground texture


nenina
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Is it normal for ground texture to become very low res ( 256 x 256 or lower ) with ugridstoload=1? Or am I doing something else wrong? I've done this to Oblivion before with Oblivion War Cry and it was fine. This time it's MMM 3.5.5b5 with moderate increased spawns and I lowered ugrids to keep things smooth, but I cringed when I viewed the ground.

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You set it to 1? Crazy. That means the game is loading one cell at a time, being the one you are in at any given time. If I recall, the game also blends the landscape textures over from the cell to the LOD to help with the transitions as cells load, so this may be what you are experiencing.

Might give 3 a try instead of 1? 3 is only 9 cells.

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