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[OBL] How to add a custom mesh to a vanilla clothing mesh?


KWITS
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Good Day,

 

I am working on a character for my mod. Since I am a novice with character animations in Blender 2.49b, I thought of simply modifying a robe that the character wears to create an illusion of protruding wings. I know how to import a vanilla robe into Blender and I know how to attach objects. However, beyond creating a scene root and parenting it to the custom wings, I don't know what else I should do. What i have at present is the ability to export out of Blender without any errors and no visual issues in NIFScope. In the Construction Set the robe does not appear. What am I missing? Evidently, I corrupted the existing robe animations.

 

Cheers,

Developer for "Word and Void"

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