Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

[SKY][SOLVED]Troubles with making new eyes mesh work


Torja
 Share

Recommended Posts

Hello everyone.

 

I've created a new eyes mesh for a new race, but I have some troubles after importing it into the game. First time Creation Kit always showed me a mistake like that:

 

TEXTURES: BSFaceGenNiNodeSkinned: NewEyes is missing a normal map.

 

Then I adjusted every node and strip in Nifskope.

Eyes don't work, of course. Help me, please, to adjust it correctly. Now Creation Kit totally hangs without any messages when I try to make character's preview. I've checked my NPC through NPC Creator - there is an eyeless monster there. 

I need your help with adjusting my new mesh. Thank you.

Edited by Torja
  • Upvote 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...