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[SKY] Unwanted people spawning inside abode [SOLVED]


Ashenfire
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I did not mess with any of the townspeople or original characters.

I created my own NPCs for a story line.

I created a small farm for them to live at.

It was mostly working the way I liked it, so I used rest option to see NPC behavior in different parts of the day.  It was fine until I got to 7am.

 

Now I have important NPCs that I did not create, spawning inside my farm abode.  There must bet at least 20 people in there, including a THANE!!

What in tarnation is going on??

Edited by Ashenfire
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5 hours ago, Ashenfire said:

I did not mess with any of the townspeople or original characters.

I created my own NPCs for a story line.

I created a small farm for them to live at.

It was mostly working the way I liked it, so I used rest option to see NPC behavior in different parts of the day.  It was fine until I got to 7am.

Now I have important NPCs that I did not create, spawning inside my farm abode.  There must bet at least 20 people in there, including a THANE!!

What in tarnation is going on??

Did you modify default packages? That's generally the reason for such behaviour. :)

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To restore the original package(s) in the CK:

  1. with your plugin loaded, click on the "Data file" icon, in order to bring the Data files selector,
  2. select your plugin and click on the "Details",
  3. in the list, find your modified packages and press the key "Del", answer yes at the prompt,
  4. click on OK to reload your plugin,
  5. once your plugin loaded, save it.

;)

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Oh goodness gracious.   It makes no sense, has no advantage; to edit a vanilla package.  I just don't get it, depressing. 

:doh:  I found the edited vanilla package.  I am assuming this is the only one.  Sigh.

 

 

UPDATE:

 

That doesn't make sense.  I did not change any vanilla package.

 

Twenty characters were all told to USE my package.

How is this possible?

 

They are not part of my story line and come from different towns/cities.

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