Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

Casper

Allies
  • Posts

    24
  • Joined

  • Last visited

Everything posted by Casper

  1. i used to be a student of ninpo (aka ninjitsu), i like ninja just fine.
  2. All of that aside, sweet dungeon. Nice atmosphere. Quite enjoyed the romp, even if my weapon and armor repair bill is going to be astronomical. oddly enough i didn't notice these bugs (the spiders didn't even hit me, i'm good at evading blows, spells & arrows to a lesser extent), i didn't have too much trouble with the dungeon either. it was quite hard, however not... um, overdone. i guess that's the word i'm looking for. you want hard, try escorting the priests through the shadowfang keep area, with extra werewolves as part of legends from the north & extra werewolf spawns from curse of hircine, that was crazy hard. (took me like 9 tries)
  3. ---edit no, i'm totally wrong. (that's just where i started looking) what part of spies like us are you on? i'm not sure i'm on the same page anyway. ---edit#2 spelling (it's nearly 4am here. been up all night.
  4. is that true or a joke? if so i never knew that
  5. i simply provoked him into attacking me so i could kill him. i guess i'm not quite as evil; nor guilt ridden, but not by much.
  6. a thought just occurred to me. does RST end when you reach the rank of blademaster? or does it continue a bit? i'd actually like to do a few quests with my apprentice. i just wasn't sure if the story line continues, the ends have been fairly well tied, from a plot standpoint. i figured i reached the end of the mod; however, it didn't occur to me that the questline might not be continuing because the apprentices don't have dialogue.
  7. i found that the journal entries were sufficient to move me in the right direction, and i didn't have much trouble remembering info from dialogue. and i was glad to not have my hand held the entire time. i miss games\mods that actually made me think, where i had to figure out what to do on my own. (one of the reasons i loved the half-life series) RST is on of the few games\mods i actually had to use the wiki or ask for help on a forum to figure out, i kind of found it refreshing. just my two cents.
  8. usually i just run through the big gate as quickly as possible, like 3 min flat. (my avg time, or would it be mean? whatever). second thing, keep a good heal spell or two on hand and make sure your favorite npcs are at full health when you go in. (if you really wanna go the extra mile to keep some npcs alive) that's all i got
  9. just wanted to make sure the apprentice thing was a glitch, and it wasn't cut for time or something. thanks for the quick reply.
  10. i hate when stuff like that happens, it's worse with DR enabled. if only some kind, smart modder could make the combat ai less stupid. or less unaware. lol well, anyway; i use some nice OBSE plug-ins that fix that fast dialogue issue. work's pretty well, and i haven't had any issues with text in RST because of it, i guess. *shrugs*
  11. just a quick question. when i get my blade trainee should she have dialogue? i seem to get the “i have no greeting†message when i try to talk to her, is that normal or am i missing something?
  12. i finished RST about 2 days ago. i have to say it was impressive. even though (or maybe even partly because) the puzzles in the quests made me want to pull my hair out at times. i just wish it was longer. *sigh* well, anyway i just wanted to say i enjoyed it. thanks for your hard work, and the hard work of your crew too.
  13. I take it you got past the CRT issue? thanks, that was driving me a bit crazy.
  14. how would one open the gate in the tombs of honor? i'm racking my brain on that one. ---edit
  15. as for the foaming flask convo not starting, try turning on general subs in the gameplay options menu, worked for me. my bug
  16. not sure if this is a bug or if i'm just missing something. nm, i guess i missed some convo, must have accidentally double tapped past some dialogue I needed to hear.
  17. I reloaded an older save and played through it again, got farther into the quest and he buggered off permanently once more. i didn't save since that last bug either. (the pain of being a save on exit purest, i am slowly getting better at saving more frequently. lol) so i'm gonna do it again when i get up.
  18. i think i've found an ai issue (i'm just guessing here) (i’m new to this forum, and haven’t gotten the coding down yet; so I’m going to try to be vague -- without being uselessly vague… sorry) After basic training, you’re given a new master to either lead or follow around. And he just keeps buggering off on me, usually when he’s stationary or when he’s suppose to be following me. I think he reverts to his daily routine, or somesuch. He usually comes back in a few hours (game time), and I can continue on with the quest again. I’m in the ic following up on the engineering angle. And I think I’m supposed to talk to this master to get the quest update. Can’t find him; I’ve been waiting around for a few days and he hasn’t come back. I guess I could just use tescs to lookup the quest ids and advance that way, it just feels a bit too much like cheating to me. So, I’ll try about anything else first. just fyi.
×
×
  • Create New...