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Showing results for tags 'retexture'.
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Version 1.0.0
1 download
I created this coin retexture for Xbox One (haven't put it up for PC yet due to problems with a couple other coins giving me grief) after not finding any new coin re-textures since last year --- my favorite coin bags, coins, among others were removed by the author which made me sad :-( I'm going to be adding it for PC soon, but you guys are free to use it as a resource if you choose to. If you so choose to do just that; hopefully you'll give me a shout-out in your credits underneath the TESA. So I gladly share it with all of you... TESA is the reason I've been able to get this far on speedy video tutorials in all their blurry, pixelated, captionless....quiet...uber-muffled...[y'all-get-the-idea]....glory and my insomnia alone! So for today and all my tomorrows, I salute you TESA & caffeine! ps- it goes in your clutter... as will you find the nif lol that took me a while alone...but shhh...don't tell anyone I'm an id-git. -
From the album: Aussie500
Still working on the roast dinner, need to get the shine off the meat, shine on the gravy, and come up with some better carrots. Then work out how to make the roast magically serve itself up and appear on the plates. -
hi there, i'm adding new models for a new mod but when i load the nifs in the CK all my textures looks flat and no normal map effects are showing in the light/shadow cast rendering.. i took this screen as an example: as written in the screen both models are using the same texture set but mine (the one on the right) seems that is not loading the normal map! is there any way to let this model load normal maps as the vanilla one on the left? i was looking in the nif chunks if there were any different values but seems all the identical. please help i'm getting mad!
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Hello, I'm looking for someone skilled in working with textures and .NIF files to help me out with my Skyrim mod - http://skyrim.nexusmods.com/mods/16017 What I would need is a retexture of the Katariah ship model (ShipLargeKatariah02 in the game files) and the Katariah load door (ShipKatariahDoorLoad), and also an alternate version of the ship model with the sails unfurled. Currently, my mod adds a ship as a player home, using the same model as the Katariah. I'd like it to be much more distinguishable visually, to give the mod a more unique flavor. The current texturing of the ship has mostly lighter colors, and looks a little too regal and ostentatious for the feel I'm going for. I'd like the ship to be retextured in much darker colors, to give it a more imposing and foreboding look. - For the wood parts of the ship, I'm thinking of the color/texture of the Black Pearl from "Pirates of the Caribbean". This same texture also needs to be applied to the wooden frame surrounding the metal door on the Load Door model, so that it matches the rest of the ship. - The gold trim around most of the ship should be changed to a colder steel color, more closely matching the metal door on the ShipKatariahDoor models, except maybe a little less shiny, and with obvious wear and tear. This also goes for the statues at both the bow and stern of the ship. - The sails need to be colored black. On the alternate model with the sails out, they should have a few small, errant holes to give the impression of age - The name "Katariah" emblazoned on the back of the ship should be removed - The windows on the ship should be colored a darker blue It's also important that these be stand-alone models, and not simply replacers for the existing ones, so as not to interfere with the actual Katariah during the Dark Brotherhood quest line. Please respond, either to this post or in PM, if you're interested in working on this Thanks!
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From the album: The Manta's shots 'n' stuff
As a kind of tentative project, I'm trying to make some Bosmer-style armour, because I never really have anything appropriate for my Bosmer characters to wear past level 10. It looks pretty hideous right now, but hopefully once it's done, it will only look a little bit hideous. Vometia has given me a great model fix for the female elven armour so that... thing... at the neck isn't so ridiculous, but the guys are gonna have to deal with it.