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Did Something Dumb in CS and Need to Undo


astr0wiz
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Stop me if you've heard this before...

A guy walks into his office, sits down to his computer and continues modding with CS. THen, he gets this great idea that he should really have a new file with a different filename because he has moved onto a new lesson and all. Just a copy. So, he clicks File, then Save As. The CS asks ESM or ESP? The guy answers ESP, because he just wants a new ESP file for the new class. Well, he goes on for hours modding deep into the night. Finally, he saves his work and runs Gecko to look for dirty cells and all. When he clicks on ESP #2, Gecko says "Dependent ESP added".

The guy's face goes blank and he looks at the ESP list. Lo and behold, ESP #1 is also checked. He has a dependency, but he doesn't want one.

So, this guy gets real smart don't ya know, and he sees the "Merge" button on Gecko. Yay! He figures he can just merge ESP #1 and ESP #2 into one mod called ESP #12. Gecko goes along with it all and creates the merge file. Well, the guy soon finds out that even the merge file has a dependency on ESP #1. Oh, what will he do?

What should he do?

*NB: When Gecko did the merge, it claimed that there was an interior entry named the same in both ESP files and the guy chose to create new entries (basically with the name idSOMETHINGX which is the copy of idSOMETHING). In the object list, both entries appear, each the same. The guy...er I mean I think that just dropping the original named entries in the merge file will work. I also think that I would have been better choosing NOT to make copies of the entries. I also note that it didn't create new containers from the custom ones I created.

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Hehe, cute story. :lol: Don't worry, we've all been there, common beginner mistake. And hey, if we don't make mistakes, we don't learn. :)

Open up TES4Gecko, click Edit Master List then open your new merged ESP. You can then remove the dependency.

(Next class you'll want to use the same ESP, the classes were built that way to add onto each.)

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Open up TES4Gecko, click Edit Master List then open your new merged ESP. You can then remove the dependency.

Thanks Hana. I gave it a shot but I quickly realized that I had far too many edits that needed to be reversed. So, I started from the previous lesson again. No matter, though. I keep enough notes to know what I did and I believe I made some better changes to the lighting with the new edit.

I took the path of the noob.

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