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Odd thing happening with my mod!


squall1150
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Hi so ive been making my mod for ages now and im getting closer and closer to release.

so far i have made my interior cell, today i started makign the exterior building, this will be where

the player runs around the map see's a building enter it and ends up in the interior cell.

1st question

In the interior cell i have draugr's set up, maybe 100+ this has all been fine up till now.

since i finished the exterior part. i have found that the draugr's in the interior cell have all ready

woken up from there coffins and are dead on the floor. I have no idea why, this has just randomly

happend, out of the 100 druagr's only 5 are being use at the moment.

what i have done is in the exterior part i have put a map marker with the name of the place.

With the doors all heading to the exterior cell. Witch is fine and working right

i have not added a locaction i did try but i delete it as i thort this was the problem.

But i even delete ALL the enemy in the interior cell to see if i could work out what was wrong.

I foudn out that with even all the enemys deleted i still found there weapons on the floor. Like

thay would be dead.

Also my linked ref's are not working right in the interior cell when i link ref a draugr to the coffin

he doesnt appear inside the coffin he appears on the outside of it and not active just standding there until i actiavte him

then he start running aroudn attackign ect.

Please can some one help me i have no idea why its doing this !

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Just in case, but it sounds like Artisanix stated. If there is something in your cell - what should not be there, or is not triggering or a local script does not work = Save Game

Get a character what was not in your cell and even what does not know about your scripts AT ALL .

The game is so smart, that it even remembers quest-stuff you deleted, if it is attached to an Alias for example. Great for playing - not so great if you do some modding for it.

But here maybe:

Also my linked ref's are not working right in the interior cell when i link ref a draugr to the coffin

he doesnt appear inside the coffin he appears on the outside of it and not active just standding there until i actiavte him

then he start running aroudn attackign ect.

You went the secure way and got them from the WAREHOUSE Cell? - If yes. -.- Strange.

If "no" - look up that cell. Make sure your Draugre is linked ref (linked ref is not activated parent or else) to the furniture (get the right furniture).

<- I think your Draugr is linked wrong. Because that is actually very secure-stuff. Link a reference to something and it goes there.

If you now tell me: I DID! - Control this - bet you maybe klicked onto the coffin instead the furniture marker.

I once clicked three times on a rotating door frame (not the door) and ran three times to test it and was wondering why that *cursewordofyourchoice door was not working.

I hate rotating doors since this day. They are evil. ;)

Check your saves and compare your monsters to the setup in the Warhouse Cell (Ambushes) its quite easy and self-explaining.

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