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first design stage.... cant really do much with ebony tier. tbh, its the tier i hated most. i NEVER liked the designs, neither the whimsy axes or those swords that only got like half the blades length as edge. ... stuff like this here is more my taste:

the left ones are vanilla editions, not sure how many im gonna keep and implement, ill first fiddle around a bit more with them...

 

ebonywa1.thumb.JPG.d4c1a8437383a25c7413767b704c9464.JPG

same for battleaxes...

 

ebonyba1.thumb.JPG.f9267b5eb17bcea914d8d29b1d54ffa4.JPG

 

edit: developement posts are the best way to figure out what to use and what not :)

edit 2: i can forget about doubbling the battleaxes blade... textures wont allow it in any way i find acceptable. good thing though: they closed the meshes on the handles, its gonna be a piece of cake to switch ba with wa blades.

Edited by ragna_r0k
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did i mention i hate working on ebony tier? ... im also struck down by the flu, so... yeah, slowing down a bit. good news: i can most likely in lets say 2 - 3 hours post first screens about ... jeeez, headache... i made ... uh... a dagger thats imho way superior to the standard one... i managed to get 2 nice blades out of the greatsword... i even managed to make sth decent out of the sword... and i fiddled around a bit with the mace.

before i export them and set up the nifs there are 2 - 3 spare parts with which i intend to play around a bit. ... this is how back in my old days the "rovhuls cross" (scythe-type) got created. i wonder if i can create an ebony-scythe-sorta-thingy, would look good on all-ebony-armored villains or draugr overlords... lets see if it works, shall we :)

edit: note to self: remember the nocturne-weapons... the hilt was perfect, but the blade was just a blackened steel one, now i can slap REAL ebony blades onto it... might be worth to revision that stuff

Edited by ragna_r0k
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you call this a knife? ... THIS is a knife. (cookies to anyone getting that reference :good:)

ebonyda1.JPG.3d43853559011b39b68d8462d589fe47.JPG

edit: SLAP!

ebonyma1.JPG.9d378f5cba5379a55966ed053f8d758a.JPG

edit: headache getting better and im not allowed to leave home anyways... picking up speed again. straightened the dagger blade to a second version.

Edited by ragna_r0k
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good news... warhammer adjusted.... and ... guess what... the scythe is designed :) ... its a flipped and reshaped warhammer, those parts were more suitable... made it in several blade shapes, gotta test that in-game once im done with ebony-tier and start hammering out the nifs... talking bout hammers...

HAMMER-TIME! :woot:

ebonywh1.thumb.JPG.c07cb7b0afe65f0a775e2ae2fc62ead8.JPG

left one is vanilla... first one slightly tuned... second heavy as f... third hammer mirrored, part removed and mesh closed... and then 3 scythe-choices, most likely keeping the first and third of those

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progress further increased on ebony-weapons.... second dagger, few swords and greatswords.... looks a lot better than the standard mudcrab, im surprised myself :woot:

ebonyda1.JPG.857c48aa31aed3c566e031e98d230879.JPGebonysw1.thumb.JPG.3f89f97591b5a06c837dc535e9353bda.JPGebonygs1.thumb.JPG.e8e3a0c9983648e2b35bb2867be3bf33.JPG

edit: might be i scratch one or two of those. same old, left ones are vanilla versions.

edit 2: second swords blade was too far to the right... moved over to the left. fixed. so whats left to be done on the tier... crossover daggers / swords / greatswords... shrink one or two hammers and scythes down to mace-size... thats pretty much it. once i did that and picked the final versions its nif-time :)

Edited by ragna_r0k
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MEMORY-LANE-POST-1

im gonna highjack my own thread.... for a few posts... about... drum-roll.... Ragna_Rok! ... well about some old mudcrab :) im not allowed to leave my shack for the next 2 weeks, might as well waste some time online :)

the pics come from different sources. i didnt start on tesalliance. i started on nexus (and later got bannhammered there after calling its owner some orcish things for imho good reasons). there i met other modders, like kettlewitch (one of the greatest artists ive ever met), like ghosu (modder that customized a mod he made for me within minutes, skull helmets retex in orichalcum-green, its when i figured that if a retex is that simple i should maybe try to mod myself, and holy f, look where it ended :) ). since i wanted to learn how to mod myself i asked around and this site was recommended to me and so i went tesalliance. i learned a lot here. A LOT. --- TESALLIANCE IS THE BEST MODDING EDUCATION SITE EVER --- . nice, friendly and helpful folks. i also had a smaller stay on LL, a little visit to afkmods (arthmoors realm, this dude is a legend for the unofficial patches alone) and a longer on dark creations (beyond skyrim). i met several hardcore-modders there. specialists like matthiaswagg, or humiliation. the modding community is one of the greatest, folks helping each other out without hesitation. when i went over to dc / beyond skyrim i had done the mudcrab-, berserker- and warlock-armors. no reflections, i admit that, could fixem now and i also could do the meshes a lot better nowadays, but i was one of the few folks over there at this time that could basically rig anything. just on beyond skyrim, i rigged dozens of creatures. my most favorite one is a chicken that humi created, bantam-style. i found it so awesome that i asked him permission to use it as personal replacer in my game. so, if youre wondering, this is how chickens in my skyrim look:

bantamchick2.thumb.JPG.6dd54afb8b602578b709f62f650f5612.JPG

there were lots of problems involved. i had done armors, but this was sth different. so, dont let errors / mistakes stop you. no one starts pro. never surrender. realize your dreams. no matter if irl, or in some dragon-infested world :) just start modding! dont give up! just do it! do it now! do it the orcish way! go berserker-rage, yell, curse, throw stuff around your room, smash 1 or 2 mouses and keyboards, and when you succed, celebrate, get wasted and praise malacath! :)

my first mod ever became "Ragna_Roks Stuff for real Berserkers" ... not recommend for download anymore. no shaders. no blood effects. its still my first mod ever... and will always have a special place in my heart. and it all started with me simply wanting a more brutal orcish battleaxe and greatsword... i learned how to use blender, how to setup nifs, use the ck, first steps, im way better now, but... they were my first steps... and, occasionally getting hammered like a real orc, i also couldnt resist to create stuff like this... the bunny-mace! my first nonsense-weapon :) by that one i figured out how to use cooking-pots as crafting-stations, immersion ftw. pretty stupid, agreed, but immersive. lets simply say sheogorath made me do it :)

bunnym.thumb.JPG.7a1fe7db314bbfe4e7a5f18bd69d8c5c.JPG

 

 

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MEMORY LANE POST 2

i just found this one here... that was one dark creations... good old days :woot: ... i should totally check what humiliation and chickne are doing nowadays :) 

firstmod.JPG.d59aa32e58c51cb7e26aca15b72dc99f.JPG

humi2.JPG.8c9587ec9f543307ac789d2d2cc203d7.JPG

and his reply was the same which i received from kettlewitch before on nexus. they knew it was missing shaders. they knew it was missing blood effects. but a lot of great 3d artists called my designs "METAL AS F!" ... and thats all i ever wanted to create :)

then i met again a guy from nexus... ac3s... and he finally made me understand normals.... hes also here, not sure if still active, also a very nice guy :)

ac3s.thumb.JPG.dc2ab0d9b9e32df372ba082e407cfa3d.JPG

there are 5 other screenshots of this topic, sadly irl struck me hard as f shortly after.... and i stopped modding for years. if anyone would be interested in normals, hes explaining them well. i recommend to check the tutorials here though. folks like hanaisse ... in general, all the tutors here.... awesome pros. nuff said.

 

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6 minutes ago, HeyYou said:

Bunny Mace? Now that looks REALLY uncomfortable....... The bunny IS dead, right? :D

depends on how long you cook it.... and how cruel you are :P ... hey, if i remember right i can show screens of how i became famous in japan :woot:

btw, try for yourself, its uploaded here ^^

Edited by ragna_r0k
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I am currently having some issues with Skyrim, (legendary edition.) Frequent crashing in Solstheim, no matter WHAT I do..... I get maybe five to ten minutes play time, then, I am looking at my desktop. No error message, nothing in event viewer, no logs anywhere..... I am considering doing a fresh install, and seeing if that makes any difference.

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MEMORY LANE POST 3

talking bout ghosus customization of the skulls helmets... the berserker-stuff-retexes where pretty cheap shots.... but also here was sth to be learned... years before i used it myself.... simple recoloring of textures... take a look at that...

fom1.thumb.JPG.fb6fef2c02c62bbc9e61f76a76f14815.JPG

the green areas are the green belt from my mod fists of malacath :) ... i tried to encourage folks to pick up modding wherever i could. you see? i needed hours to create the tokens for the different fighting styles. coz it was the first time i ever really reshaped meshes. before this mod, i just scaled, cut and put together. but reshaping? this was a first one. its difficult... you wont learn modding in weeks... but its worth it. all the small pieces being put together u know :)

so lets come to what happens when you upload mods.... folks will talk mudcrab about it. reasonable criticism? you should always appreciate that. tips and help to improve your skills? you should be thankful about those. but you will always find that one guy, that knows jack shit about modding, demands retarded things (i stopped doing requests after one certain message), and keeps calling you names. as a modder, you gotta develope a way to handle this... heres my way:

whenever folks told me slapping a dozen skulls on an axe would be stupid and not realistic... i sent them this screenshot and told them to go f themselves...

realism.thumb.JPG.b414ba357d76fd2823acd2062493d357.JPG

- REALISM IN SKYRIM -

 

 

 

Edited by ragna_r0k
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12 minutes ago, HeyYou said:

I am currently having some issues with Skyrim, (legendary edition.) Frequent crashing in Solstheim, no matter WHAT I do..... I get maybe five to ten minutes play time, then, I am looking at my desktop. No error message, nothing in event viewer, no logs anywhere..... I am considering doing a fresh install, and seeing if that makes any difference.

weird, its what im running too .... skyrim legendary... 5 minutes then crash.... mod compatibility problems???? what about skyrim mainland, you also crash in whiterun or so???

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MEMORY LANE POST 4 - for now the final one...

betcha you didnt see this one comming... I WAS A STAR IN ASIA! :woot: besides the ragna-bunny they seriously loved my crab-armors.... they were also nice enough to not yoink the files and link the downloads. took me a while to understand why theyd go crazy about them, its cultural related. i felt sorta honored, and id have never known if an asian modder wouldnt have messaged me to look up myself :)

japan1.thumb.JPG.24e96ca33c96f98d6a289f63f0f345e2.JPGjapan2.thumb.JPG.417cc2f4dda440462de5ef82f2b251ba.JPGjapan4.JPG.d6d6282143b702cbd799a55d0096bb90.JPGjapan6.JPG.05afdc15db67a6692894df52c193c6ed.JPG

 

 

Edited by ragna_r0k
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wait a second, i totally forgot about this one specific axe... actually i just noticed ... NO SKULLS ON MY ORC WEAPONS AT ALL... YET! IM TOTALLY GONNA FIX THIS ONE!!! :woot: 

redo.thumb.jpg.cc671864fe2f891503e9897e1595a67e.jpg

edit: first finish the other tiers. especially ebony. but sooner or later itll be skull-time! :woot:

 

Edited by ragna_r0k
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sooo... back to the ebony-choppers... most likely today the blends will get finished... means, ill finish the gaps in the collection ... and then, during the next days, set up the nifs step by step. good thing though: checked my old nifs. setting them up shouldnt be that difficult. the major problem i see ahead will be to make decent blood effects on the heavy-mace... will go for a dirty-fix there, same as the beth-folks did on certain weapons. the rest should be a piece of cake once i managed to make the first nif work.

time to fire up good ol blender, v 2.59. (for rigging (armors, creatures, bows) i prefer 2.49, it supported some of the best scripts ive ever seen.) lets create something awesome! :woot:

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IM BACK IN BUSINESS, MOTHERHUGGERS! :woot:

(id like to point out the difference concerning blood ... compare vanilla to RagnarokEbonyGreatsword01 :woot: :woot: :woot: )

woot1.thumb.JPG.4c1557140b24e295e3d6cefbab81bd30.JPGwoot2.thumb.JPG.bbe5c4768304b67110a87a8d63bf9b36.JPGwoot3.thumb.JPG.fd89ceff1dae50a11601f48661e755d2.JPGwoot4.thumb.JPG.b8bb0e96c77c8fc0c46096fd7183d1a1.JPGwoot5.JPG.f8fa8d3c17da3e0618070c7d5dc6a67b.JPG

the hilt seems a little long imho... ill cut it down a bit on several versions. its a general thing about the ebony gs.

edit: you know... just checked my savegame... its been over a year. for that, implementing a blender weapon with bloods and shaders, within like a good hour... id cookie this post myself if i could, i think i deserved one for that :) now theres literally nothing in my way when it comes to mass-production. IM THE BRUTAL ORCISH MASTER BLACKSMITH! :woot:

 

Edited by ragna_r0k
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13 hours ago, ragna_r0k said:

weird, its what im running too .... skyrim legendary... 5 minutes then crash.... mod compatibility problems???? what about skyrim mainland, you also crash in whiterun or so???

On the mainland, the game is pretty stable. I can usually go several hours without issue. It's just in solstheim that the game becomes REALLY unstable.

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52 minutes ago, HeyYou said:

On the mainland, the game is pretty stable. I can usually go several hours without issue. It's just in solstheim that the game becomes REALLY unstable.

CONFESS! WHAT DIDCHA DO TO YOUR DRAGONBORN-DLC!

man, thats not the first time i hear sth like that, and till now, as far as i remember, it was ALWAYS related to mods. from what i remember, its usually related to scripts / skse based stuff biting each other in the butt. ... sadly im so outta modding, i cant analyse load-orders as i could years ago, back then i knew the majority of major mods in existence.... pretty sure you know the basic hierarchy though, first skyrim, then unofficial patch, then the dlcs one after the other, and each dlc BEFORE the next dlc followed first by its unofficial patch. been running same setup for like 10 years, never encountered any problems. ... jeez, forgot who im talking too, it was you folks over here that honed my modding skills :wub: wish i could help in any way :confused:

edit: i hate to ask this... could you cookie my post above? i mean, getting a nif working in-game after such a long-time deserves one, dontcha think? :toast:

Edited by ragna_r0k
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18 minutes ago, ragna_r0k said:

CONFESS! WHAT DIDCHA DO TO YOUR DRAGONBORN-DLC!

man, thats not the first time i hear sth like that, and till now, as far as i remember, it was ALWAYS related to mods. from what i remember, its usually related to scripts / skse based stuff biting each other in the butt. ... sadly im so outta modding, i cant analyse load-orders as i could years ago, back then i knew the majority of major mods in existence.... pretty sure you know the basic hierarchy though, first skyrim, then unofficial patch, then the dlcs one after the other, and each dlc BEFORE the next dlc followed first by its unofficial patch. been running same setup for like 10 years, never encountered any problems. ... jeez, forgot who im talking too, it was you folks over here that honed my modding skills :wub: wish i could help in any way :confused:

edit: i hate to ask this... could you cookie my post above? i mean, getting a nif working in-game after such a long-time deserves one, dontcha think? :toast:

I appreciate the thought. :D I've not had these kinds of issues before, and I am running pretty much the same load order. Removing the Harvest Overhaul mod helped some, but, changing UGrids did nothing. (I run 9 in the mainland, works a treat.) I suspect something changed on my system, and is a contributor here. (windows 10, after all....)

Gave ya a cookie too. :D

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