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Do you have the strength, fortitude, and compassion to help this weary assassin mage on his quest?


scottrill2
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Sup HeyYou,

 

Sadly I have already tested my RAM to hell and back, or oblivion rather lol

 

First thing I do when I build a new PC is run memtest and stress test on CPU for 72 hours.  Not a single failure, then at build time.  I ran it again yesterday for three passes and no failure either. 

 

I'm still researching my crashes and trying crap lol, by the gods of the nine, I shall have victory!!! 

 

Thanks as always for your help HeyYou,

 

Scott

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Hhmm...... Might try uninstalling everything... (sorry) install just the game, and whatever DLC you may have, make sure you have the latest and greatest version, and just run the vanilla game for a bit, and see if anything untoward happens.

The game isn't installed in any protected folders by chance? (program files, program files x86?)

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Hola HeyYou,

 

I have always used a separate partition to install games ever since VISTA and all the UAC and DEP problems that brought.  I rarely use the program files sections to install anything in.

 

 

Ironically I am getting close.  It is something to do with new BC and UL updates.  I uninstalled them *and* made a clean save and the CTD's have disappeared.  I hadn't tried making a clean save after removing them, but that seems to have done the trick.  

 

Now I am thinking I will re-enable all mods but BC and UL and then make a clean save, make a fresh backup, and then start playing with them and find the problem.

 

As always man, thanks for the replies.

 

 

Scott

 

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Sup HeyYou,

 

Could take a quick look at my load list?

 


 

Spoiler


00  Oblivion.esm
01  All Natural Base.esm  [Version 1.34]
02  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]
03  Francesco's Optional New Items Add-On.esm  [Version 5.0]
04  Cobl Main.esm  [Version 1.74]
05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.35Beta]
06  Mart's Monster Mod.esm  [Version 3.8b1]
07  FCOM_Convergence.esm  [Version 0.9.9MB8b1]
08  Kvatch Rebuilt.esm
09  Better Cities Resources.esm  [Version 5.5.1]
0A  bookplacing.esm  [Version 1]
0B  SDR.esm  [Version 7.3.1]
0C  Unofficial Oblivion Patch.esp  [Version 3.5.4]
0D  DLCShiveringIsles.esp
0E  Unofficial Shivering Isles Patch.esp  [Version 1.5.8]
0F  Better Cities .esp
10  Francesco's Creatures and Items Resources.esp  [Version 5.0]
11  Francesco's Optional Chance of Stronger Bosses.esp  [Version 5.0]
12  Francesco's Optional Chance of Stronger Enemies.esp  [Version 5.0]
13  Francesco's Optional Chance of More Enemies.esp  [Version 5.0]
14  Francesco's Optional Leveled Guards.esp  [Version 5.0]
++  FCOM_Francescos.esp  [Version 0.9.9MB8b1]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9MB8b1]
15  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9MB8b1]
16  All Natural.esp  [Version 1.35]
17  All Natural - SI.esp  [Version 1.35]
++  All Natural - MMM Patch.esp  [Version 1.3]
18  Immersive Interiors.esp  [Version 0.8.1]
19  Immersive Interiors - Bravil.esp  [Version 2.01]
1A  Realistic Water.esp
++  Symphony of Violence.esp
1B  Sounds of Cyrodiil.esp  [Version 1.1]
1C  WindowLightingSystem.esp
1D  Adventurers Guides.esp
1E  AG_NPC_Deluxe.esp
1F  Book Jackets Oblivion - BP.esp
20  ChaseCameraMod.esp
21  NoMouseWheelZoomSpellOBSE.esp
22  No weapon litter.esp
23  Camping.esp
24  DarNifiedUI Config Addon.esp
25  Display Stats.esp  [Version 2.0.1]
26  Duke Patricks - Safe Save.esp  [Version 3.2]
27  Quest Log Manager.esp  [Version 1.3.2]
28  Streamline 3.1.esp
29  Map Marker Overhaul.esp  [Version 3.9.3]
2A  Map Marker Overhaul - SI additions.esp  [Version 3.9.3]
2B  Enhanced Hotkeys.esp  [Version 2.3.1]
2C  DLCHorseArmor.esp
2D  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.8]
2E  DLCOrrery.esp
2F  DLCOrrery - Unofficial Patch.esp  [Version 1.0.6]
30  DLCVileLair.esp
31  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
32  DLCMehrunesRazor.esp
33  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
34  Sounds of Cyrodiil - Mehrune's Razor Add-On.esp  [Version 1.0]
35  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
++  MaleBodyReplacerV5.esp
36  CapesandCloaks.esp
37  Guide Cities of Cyrodiil.esp
38  ninjacowl.esp
39  RSArmor.esp
3A  kuerteeHorseCommands.esp
3B  AncientTowers.esp
3C  DLCThievesDen.esp
3D  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.14]
3E  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.13]
3F  Sounds of Cyrodiil - Thieves' Den Add-On.esp  [Version 1.0]
40  Slof's Oblivion Robe Trader.esp
41  Cobl Glue.esp  [Version 1.73]
42  Cobl Si.esp  [Version 1.63]
43  Bob's Armory Oblivion.esp
44  FCOM_BobsArmory.esp  [Version 0.9.9MB8b1]
45  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
46  Oblivion WarCry EV.esp  [Version 1.09]
47  FCOM_WarCry.esp  [Version 0.9.9MB8b1]
48  Oscuro's_Oblivion_Overhaul.esp  [Version 1.35Beta]
49  Alluring Wine Bottles.esp
4A  FCOM_Convergence.esp  [Version 0.9.9Mb8b1]
4B  FCOM_RealSwords.esp  [Version 0.9.9MB8]
4C  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]
4D  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.8b1]
++  FCOM_SaferRoads.esp  [Version 0.9.9]
++  FCOM_LessRats.esp  [Version 0.9.9]
++  FCOM_LessReaversInGates.esp  [Version 0.9.9]
++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.8b1]
4E  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b7]
4F  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b7]
50  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.8b1]
++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.8b1]
51  FCOM_Archery.esp  [Version 0.9.9]
52  FCOM_ArcheryRealSwords.esp  [Version 1]
53  FCOM_ArcheryHunting&Crafting.esp  [Version 1]
++  Mart's Monster Mod - Diverse Wisp and VASE Addon.esp  [Version 3.8b1]
54  Mart's Monster Mod - Diverse Creatures Expansion.esp  [Version 3.8b1]
55  Mart's Monster Mod - Mummies.esp
56  FCOM_FriendlierFactions.esp  [Version 0.9.9]
++  MMM4OOO&FCOM- Slofs Horse & DLC Armor.esp
++  Cobl Tweaks - FCOM Mergeable.esp  [Version 1.72]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.8b1]
++  FCOM_AyleidCoinDelev.esp
57  Trade and Commerce.esp
58  adTreeHome.esp
59  BHC_Expanded.esp  [Version 1.2]
5A  EM_RedRoseManor.esp  [Version 2.0]
5B  EMRedRoseAddonCOBL.esp
5C  Fighters Guild Quests.esp
5D  Kvatch Rebuilt.esp
5E  Kvatch Rebuilt Weather Patch.esp
5F  GlenvarCastle.esp
60  Mages Guild Quests.esp
61  MountainTower.esp  [Version 6.0]
62  GTAesgaard.esp  [Version 1.3]
63  Steve - Thieves Guils HQ.esp  [Version 1.2-SF.]
64  Steve - Hitman.esp
65  Vampire Hunting - Order of the Virtuous Blood.esp
66  Apachii_Goddess_Store.esp
67  Apachii_Heroes_Store.esp
68  Woodland Rangers.esp  [Version 1.5.3]
69  za_bankmod.esp
6A  24HrArenaAliveV2.esp
6B  24HrArenaAliveV2Towers.esp
6C  DLCFrostcrag.esp
6D  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
6E  DLCFrostcragReborn.esp  [Version 1.4.7]
6F  Kvatch Rebuilt + Frostcrag Reborn De-Isolated Teleport Patch.esp  [Version 1.0]
70  FrostcragRebornCobl.esp
71  Knights.esp
72  Knights - Unofficial Patch.esp  [Version 1.1.8]
73  Sounds of Cyrodiil - KOTN Add-on.esp  [Version 1.0]
74  The Lost Spires.esp
75  HoarfrostCastle.esp
76  Shadowcrest_Vineyard_COBL.esp
77  Shadowcrest_Vineyard_GuardCOBL.esp
++  FCOM_Knights.esp  [Version 0.9.9MB8b1]
++  FCOM_SlofsHorses.esp
++  FCOM_SlofsRobeTrader.esp  [Version 0.9.9]
78  Daedric Shrine Ruins.esp
79  DarkBrotherhoodChronicles.esp  [Version 1.2.6]
7A  xuldarkforest.esp  [Version 1.0.5]
7B  LostSpires-DarkForest patch.esp
7C  xulStendarrValley.esp  [Version 1.2.2]
7D  xulTheHeath.esp
7E  xulEntiusGorge.esp  [Version 1.2.1]
7F  xulFallenleafEverglade.esp  [Version 1.3.1]
80  LostSpires-Everglade patch.esp
81  xulColovianHighlands_EV.esp  [Version 1.2.2]
82  xulChorrolHinterland.esp  [Version 1.2.3]
83  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.5]
84  xulBravilBarrowfields.esp  [Version 1.3.5]
85  xulLushWoodlands.esp  [Version 1.3.3]
86  HoarfrostCastle-LushWoodlands patch.esp
87  xulAncientYews.esp  [Version 1.4.4]
88  xulAncientRedwoods.esp  [Version 1.6]
89  xulCloudtopMountains.esp  [Version 1.0.3]
8A  xulArriusCreek.esp  [Version 1.1.4]
8B  xulPatch_AY_AC.esp  [Version 1.1]
8C  xulRollingHills_EV.esp  [Version 1.3.3]
8D  xulPantherRiver.esp
8E  xulRiverEthe.esp  [Version 1.0.2]
8F  xulBrenaRiverRavine.esp  [Version 1.1.1]
90  xulImperialIsle.esp  [Version 1.6.8]
91  xulBlackwoodForest.esp  [Version 1.1.1]
92  xulCheydinhalFalls.esp  [Version 1.0.1]
93  KvatchRebuilt-CheydinhalFalls patch.esp
94  xulAspenWood.esp  [Version 1.0.3]
95  xulSkingradOutskirts.esp  [Version 1.0.2]
96  xulSnowdale.esp  [Version 1.0.5]
97  ApachiiHeroesStore-Snowdale patch.esp
98  FrostcragReborn-Snowdale patch.esp
99  OOO-Snowdale Patch.esp  [Version 1.1]
9A  xulCliffsOfAnvil.esp  [Version 1.1.3]
9B  OOO-CliffsOfAnvil patch.esp  [Version 1.2]
9C  xulSilverfishRiverValley.esp  [Version 1.0.4]
9D  Lost Spires + Silverfish River Patch.esp  [Version 1.0]
9E  xulJerallGlacier.esp  [Version 1.0.2]
9F  OOO-JerallGlacier patch.esp  [Version 1.0]
A0  GatesToAesgaardEp1-JerallGlacier patch.esp  [Version 1.0]
A1  xulTheEasternPeaks.esp  [Version 1.1.4]
A2  AncientTowers-EasternPeaks patch.esp  [Version 1.0]
A3  Castle_Seaview.esp
A4  CastleSeaview+LostCoast Patch.esp  [Version 1.0]
A5  bartholm.esp
A6  Frostcrag Village.esp  [Version 1.0.7]
A7  DLCFrostcrag Reborn - Frostcrag Village Patch.esp  [Version 1.4.7]
A8  Millstone_Farm_COBL.esp
A9  MillstoneCOBL-AncientYews patch.esp  [Version 1.0.1]
AA  Harvest [Flora].esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
AB  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
AC  DZ_Auto_Harvest.esp
++  Real Lava 1.3.esp
AD  Auto Repair.esp  [Version 2]
AE  HUD Status Bars.esp  [Version 6.3.2]
AF  DecoratorAssistant with OBSE v1.1.esp
B0  DecoratorAssistant Unlock for OBSE version.esp
B1  Mage's Alchemy Pocket.esp
B2  Kyoma's Journal Mod.esp  [Version 3.2.1]
B3  NPCsMoreGold.esp
B4  Soulgem Magic.esp  [Version 2.0]
B5  Toggleable Quantity Prompt.esp  [Version 3.2.0]
B6  Alternative Beginnings.esp  [Version 1.4.3]
B7  Advanced Mark & Recall.esp
B8  Advanced Magecraft.esp
B9  SupremeMagicka.esp  [Version 0.90b]
BA  SM_ShiveringIsles.esp  [Version 0.90]
++  SM_DLCSpellTome.esp  [Version 0.90]
++  SM_OOO.esp  [Version 0.90]
++  SM_MMM.esp  [Version 0.90]
++  SM_COBL.esp  [Version 0.90]
++  SM_NoSpellLights.esp  [Version 0.90]
++  SM_Scrolls.esp  [Version 0.90]
++  SM_SigilStone.esp  [Version 0.90]
BB  MidasSpells.esp
BC  RshAlchemy.esp
BD  RshAlchemyRecipes.esp
++  SDR_Detect Life Shader Patch [Oblivion].esp  [Version 5.0.0]
BE  SDR_Perks And Patches [Oblivion].esp  [Version 7.3.0]
BF  Thievery_Easy_Thrill.esp
C0  Morrowind Lockpicking.esp
C1  RenGuardOverhaul.esp
C2  TRN One of the Gang.esp
C3  Enhanced Grabbing.esp  [Version 0.5]
C4  Duke Patricks - Actors Can Miss Now.esp
C5  All+5AttributeModifiers.esp
C6  RenGuardOverhaul_PatchForSDR.esp
C7  Better Cities Full.esp  [Version 5.5.0]
C8  Better Imperial City.esp  [Version 5.5.1]
C9  Better Cities - Dark Brotherhood Chronicles.esp  [Version 5.5.0]
CA  Better Cities - Unique Landscape Barrowfields.esp  [Version 1.3]
CB  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 1.3]
CC  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 1.4]
CD  Better Cities - Unique Landscape Panther River patch.esp  [Version 1.4]
CE  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 5.3.0]
CF  Better Cities - The Lost Spires.esp  [Version 5.5.0]
++  Better Cities - COBL.esp  [Version 5.5.0]
D0  Better Cities - Unique Landscape Imperial Isle.esp  [Version 5.3.0]
++  FCOM_BetterCities-Bravil.esp  [Version 5.5.0]
D1  Automatic Timescale.esp  [Version 1.1.1]
++  kuerteeDetectLifeEffect.esp
D2  kuerteeNightEyeShader.esp
++  Visually Enchanted Fire 3.esp
++  Visually Enchanted Frost 3.esp
++  Visually Enchanted Shock 1.esp
D3  UVIII.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.35]
D4  Bashed Patch, 0.esp
D5  bankfixes.esp
D6  Cloaks for masks-6620.esp

Something wierd is going on, I set it back up the way it was last time I played and still getting CTD's all over.  So then I took a backup and the CTD's persist even though that backup should have been clean.

 

It's almost like it is getting worse the more I mess with it.  Does Oblivion or wrye bash etc use any system folders like app data?

Edited by scottrill2
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Yeah Darnified is espless, or at least the version I have.  It is all just meshes menus and textures.

 

The Xul files all come from Unique Landscapes.

 

Now for a moment I thought you had figured it out with mentioning COBL.  I did update BC, UL, FCOM and COBL.  I tried reverting back to the BC, UL, and FCOM version of old, but had forgotten about the new COBL.  

 

However, when I restored a backup from months ago, that would still have the old COBL which was running just fine.

 

Well, back to the drawing board. lol

 

Thanks as always,

 

Scott

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Sup HeyYou,

 

Well I originally went through a guide, but it is offline, owner must not have site anymore.  (I started this over 2 years ago lol haven't played a single quest from the main story line yet haha.)

 

But I have  notes and even a video of my last install which had gotten very stable in the end there.  I was just about ready to begin playing Oblivion in earnest when I moved, switched to a newer PC etc.  Now it's all just a mess. lol

 

What drives me nuts the most, is I have tried restoring a backup of a KNOWN time when Oblivion was running great and even that one is now getting errors and crashes.  The hardware I am on is even better than my last gaming PC, I have ran the same stability tests on this PC as my last one.  Only thing different is last PC was windows 8.1 Pro, this one is Windows 10 Pro.  

 

But with my OCD and chronological obsessions I play WAAAY older games than Oblivion on my PC and those older games are doing just fine on Windows 10. lol  Like before I can watch the new StarWars flick I have to go back and read ALL the novels and play ALL the freaking games lol  So I already played and beat Jedi Knight, Dark Forces on Windows 10 with minimal crashes, only big issues was if I tried to force hardware acceleration or too high of resolution etc

 

The only other thing I can think of is in my oblivion backups I never backed up wryebash folders.  So maybe there was some bash tweak or something that got left behind maybe.  But I thought any tweaks applied to the bashed patch would be saved in the batched patch ESP which of course I did backup.  So I don't know lol

 

Ironically,  I may be able to walk away from Bethesda lol  Which is weird cause it has never happened before.  Like there was a game called Spec Ops 2 thegreen berets, it took me 3 years to be able to beat that buggy ass horrible game, but the thought of NOT finishing it would send me into a mild panic attack lol  I HATE HATE starship trooper movies lol  but my OCD has forced me to sit and suffer through all 5 of them turds.

 

But when I think to myself about abandoning Oblivion, skyrim and Elderscrolls online I get uncomfortable but not panicky lol This may be the first time in my life I can walk away from something lol

 

For now though, I will soldier on and try to fix this install lol

 

Thanks as always for the reply, you have been awesome on this two year quest lol

 

Scott

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Beth games are notorious for being picky about what hardware they run on, and even background apps, and installed codecs can piss 'em right off. :) I wonder if there isn't some feature of Win10 that is actually the problem, and not the game itself. (desktop composition, or some such?) May not hurt to look at the compatibility options in the properties window for Oblivion, and OBSE, and try turning some of the win10 stuff off.

Couple ASUS apps are also known to cause issues..... Smart Doctor, and another one that is usually packaged with their sound drivers. If you have an ASUS components in your new system......

Bethesda has been drifting, what I consider, to be further away from the traditional role-playing games they were once famous for, and moving more toward action/adventure games with some RPG elements. If they go too much further down that road, I will lose interest in what they are putting out, and be forced to seek some other venue for my gaming budget. Still and all, I still find the newer games fun to play, and quite engaging. Which is, I suppose, the point, in any event.

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HeyYou,

 

I have been scouring web for win 10 compatibility problems etc when I came across a forum post about the Unofficial Oblivion Patch.  It said that if installing from the anthology product you don't need UoP. 

 

Could this be accurate?  He claims his issues went away upon uninstalling UoP.  I always install UoP.  Come to think of it, I had updated that as well as FCOM and BC and UL.

 

Could not having the UoP affect FCOM in a any negative way?

 

Scott

 

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I don't see how the UoP could in any way cause your issues..... It fixes bugs in the game, that beth never bothered with...... FCOM may or not be happy if it isn't there....

No edition from Beth has the fixes the UoP does. I don't know where that guy got his info from, but, he is incorrect.

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  • 4 weeks later...

Well,

 

I thought I could abandon Elder Scrolls, but was over at a party and saw the hosts son playing heavily modified Skyrim :(  We talked quite a bit about Bethesda games.  He actually showed me a heavily modded Fallout 4 that looked cool, not that I have ever been a fallout fan myself per se.  So **** me and my OCD..... here I go again knee deep back in the bowels of Bethesda lol

 

Now he couldn't remember the URL of the Oblivion guide he used but he broke it down into 4 points.

 

1.  wryebash was finicky.   He said the guide mentioned:

 

     1a.  Never use a version newer than 296 on oblivion. 
 

     1b.  Set it up correctly.  (He sent me photos he still had on his desktop)  I had always just left it at default settings.


     1c. Always back up the wryebash data files.  I have never done this cause the folder is so huge. adds like 12 GB to each backup.   


     1d.  Always use mod checker.  I never knew to do this.




2.  Install small mods first, Overhauls etc 2nd to last, and UI stuff the very last.  He said the guide summarized it like "save the most widest changing mods for last as the last installed mod overwrites any mod installed prior"



3.  Always save engine changing stuff like 4GB patch, ENB, OBGE, more heap, etc for very tail end of install.



4.  Use a save game editor or console commands to recreate your latest save but ALWAYS use a new game anytime you reinstall, transfer machines etc.

 

 

 

*************************************************************************************************************************************

 

Now the wryebash stuff makes me wonder because on this brand new PC using my backup SOME wryebash stuff was missing, like it didn't remember what options I had chose on bain wizards etc.  I never even thought about backing up wryebash files. 

 

Also setting up wryebash the way his pictures instruct, I still have a playable game, but the esps are now different colors, like tons of orange highlighted mods etc

 

finally, I never even knew what mod checker was.  I run boss, clean any dirty edits in the tes4edit and then rebuild bashed patch and update npc levels etc and then go.  I notice that Mod Checker shows some dirty edits that Boss does not show??

 

As far as the save game stuff.  You and me have talked of save game corruption, but these latest crashes have occurred even with a new game / character.  Go figure lol

 

As for the way his guide told him to install stuff, it is completely different from the tescosi guide I was using.  Tescosi guide said to install locations first, then quests, then overhauls, then misc crap.  I am trying his guides suggestion and have installed all misc mods first and so far I have 0 crashes even after hours of testing.  I have went to every city, castle etc and get 60 FPS and no crashes non stop.

 

As far as the save game editor that would rock as I don't want to play some of the quests over again.  With my OCD, I already play every quest probably 10 to 20 times anyway because the victory must be perfect in my minds eye.  

 

Like Righteous Hitman and Order of Virtuous Blood enhanced, I have completed all quests of Hitman and most of OVBE, and each of those mods has like 15 or so quests and I probably played those 30 quests combined probably 600 times total.  So I definitely like the idea of being able to start a new game and then modify it to be close to my old saves etc.

 

I have thought alot about the overhauls /major mods.  I am an assassin mage so Magic and Stealth overhaul are crucial.  As an assassin and sometimes thief I spend way more time in cities than in wilderness so I am placing better cities as more important than Unique Landscapes etc

 

*************************************************************************************************************************************

 

My questions if you would be so kind lol

 

1.  Could you weigh in on what this kid remembers of the guide he used?

 

2.  Could you list your wryebash version and settings for me?

 

3.  Saving the overhauls and large mods for last, what order should I go in?  I am thinking:

 

UL -->BC-->UVIII-->Advanced Magecraft-->Midas Magic-->Supreme Magicka-->FCOM-->SDR

 

4.  I have only found a few "save game editors" like one here:  https://community.wemod.com/t/oblivion-save-editor-works-with-pc-also/747

I have sent this kid the link as well hoping the picture will let him see if thats the one he used.  He said it wasnt hard to use and in 15 minutes flat he would have his character right back to where he was before reinstall, save game corruption, etc.

 

What general input would you have on save game editors etc?

 

5.  Is there a mod or any console commands where I can load up my last save and dump all the data to a file or console?  Like what level, what quests have been completed or at what stage I am on each quest etc?


6.  If BOSS shows no dirty edit warning but Mod Checker does, should I trust BOSS or Mod Checker?  

 

7.  Finally, one other thing he mentioned personally is that his bethesda stuff all runs better on his Older PC (now used by his little brother) vs his newest (current) pc.  He said performance on his new 8 core / 16 virtual core hyperthreading CPU is worse than his quad core / 8 virtual core hyperthreading CPU.  Even though they were both 3GHZ or better CPU's.

He also said he turned off some stuff in bios based on the guides advice.  Like Intel virtualization etc

 

I remember earlier in the whole saga that is this forum thread you and MarkinMKUK both mentioned older fast single core CPU's usually do best.  

 

Could there be some CPU setting like virtualization or speedstep that could be messing with me?  I asked the kid if he actually saw virtualization hurt his game and then saw the problems go away after disabling it, but he said no, he just disabled it cause the guide said so lol  

 

Obviously it isnt affecting me now with all mods but overhauls installed but maybe because the cpu isn't taxed yet?  I just don't want to go knee deep in Bios settings if I don't need to.

 

Anyway that is enough of a novel for now lol  I just want to get it stable enough to play it through and be done with the compulsion lol  Hopefully I can get there without cutting must have mods like SDR and Advanced Magecraft etc to do it lol  

 

Thanks as always,





    

    

Edited by scottrill2
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I always installed the major overhauls first, and then the rest of the stuff. (the TESCOSI method.) It's a lot easier to troubleshoot problems with FCOM, if you don't have a lot of other stuff added into the mix as well.

I used to use Wrye Bash 283, but, I haven't played Oblivion for quite some time, and all I have left is my install archives, I don't have a current installation that is playable.

I always did manual installs of mods, except for a couple that had OMOD format capability. (OOO, MMM, and a couple others, I think..... been a while.)

I generally just accepted the default settings for installation of wrye bash. I would put it in my games directory, usually on my D drive.... instead of the default location, and that's the only change to the installer I would make. I never used bain installers.

I think you can set "CPU Core affinity" for the various executables.... Just drill down to where they are located, right click, select properties, and there should be an option in there somewhere. (location varies with O/S) I always did that for both the script extender, and the game executable.... just to cover my bases.

I wasn't aware of any "Working" save game editors for Oblivion, or later games...... That would be news to me. They changed the savegame file structure with Oblivion, and I wasn't aware anyone had broken it down....

There *might* be a console command that would tell you what quests you had completed. After all, the game KNOWS this.... it would seem reasonable that the information should be accessible.... Preferably, without having to check every individual quest...... that would be a nightmare. Now, setting all those quests to complete again, on a new character...... No clue..... there are console commands for individual quests.... but, setting up a batch to complete a whole bunch of 'em? I think it would be less work to just play them again. :D

Don't think it matters when you apply the LAA patch to the exe, so long as you have the game fully patched up to the latest and greatest version, nothing else touches the exe.

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On 4/10/2016 at 8:51 AM, HeyYou said:

I always installed the major overhauls first, and then the rest of the stuff. (the TESCOSI method.) It's a lot easier to troubleshoot problems with FCOM, if you don't have a lot of other stuff added into the mix as well.

 

Yeah that still makes sense to me.  

 

I guess the guide this youngin followed took another view, that if you installed major overhauls first then some rinky dink non essential mod was installed later it could overwrite files etc that the overhaul needs.  Since the overhaul is so wide sweeping this could make tons of problems.  And that kinda makes sense too lol

 

I had already started trying it the kids way and so far its going good.  I have UL and BC installed and am about to install UVII and Advanced Magecraft next.

 

Fingers crossed lol

On 4/10/2016 at 8:51 AM, HeyYou said:

I think you can set "CPU Core affinity" for the various executables.... Just drill down to where they are located, right click, select properties, and there should be an option in there somewhere. (location varies with O/S) I always did that for both the script extender, and the game executable.... just to cover my bases.

 


    I am researching that now.  What do you think about the Virtualization stuff he mentioned etc?  Should I bother with BIOS stuff at all?  Heck I don't use virtualization software so I might disable it anyway, have to research other things new CPU's have that older ones don't.

 

On 4/10/2016 at 8:51 AM, HeyYou said:

I wasn't aware of any "Working" save game editors for Oblivion, or later games...... That would be news to me. They changed the savegame file structure with Oblivion, and I wasn't aware anyone had broken it down....

 

I am still waiting for him to respond if that is the same one, I wonder if the updates over the years released by Bethesda affect that program at all, like maybe it did work when he used it, but now they have issues.  I dunno, but I am gonna try it.  If you can truly change your player stats, skills, stats and even loot?  Sign me up lol

On 4/10/2016 at 8:51 AM, HeyYou said:

 

There *might* be a console command that would tell you what quests you had completed. After all, the game KNOWS this.... it would seem reasonable that the information should be accessible.... Preferably, without having to check every individual quest...... that would be a nightmare. Now, setting all those quests to complete again, on a new character...... No clue..... there are console commands for individual quests.... but, setting up a batch to complete a whole bunch of 'em? I think it would be less work to just play them again. :D

Hell forget batch commands.   With me having to do every damn quest 10 to 20 times?  I could manually do setstage quest crap and still save a boatload of time.  But hopefully it won't come to that lol

 

Good to hear on the 4gb patch.  That didn't quite make sense to me either, except maybe the OBGE or ENB stuff.  Some mods can conflict with those so I guess it makes sense to get your main install up and running good before messing with external stuff.

 

As always HeyYou, thanks for the advice and help!!

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OBGE, and ENB stuff are just loading .dll files, that alter some few things, and add a bit of functionality. Doesn't matter when they get installed, so long as all their requirements are there first.

There are probably as many 'theories' on mod installation, as there are mod users. :)

Don't think I would bother changing anything in bios. Generally, those settings have zero effect on things they aren't supposed to. Not to mention, that changing some settings can brick your PC...... or, at least, require reinstalling windows. :D Not fun.

 

 

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  • 5 years later...

Hello All,

I just wanted to post up that after 7 fricken YEARS and 3700-ish saves later this weary Assassin Mage has finished Oblivion and all DLC's. :toast:

I dont know if HeyYou or MarkUK or any of the others who helped me are still around but if so I salute you all.  :salute:

Having mild OCD sucks ballz, but having mild OCD while ALSO trying to install a STABLE heavily modded FCOM Oblivion sucks even hairier ballz :2guns:lol 

I thought Id give it another go this year, as I just built a new pc 12 cores, 64GB RAM etc.  But I still ended up having tons of CTD's etc.  In the end it was a 13 year old neighbor kid who got me stable. :D

I had already applied all the tips and tricks picked up here but this kid did 2 things.  He installed the mods Engine Bug Fixes and Oblivion Display Tweaks and then the 

pièce de résistance

He changed one freaking line in ENBlocal.ini

He changed 

WaitBusyRenderer=false

to

WaitBusyRenderer=true

One of the things that always frustrated me was my system was never being maxxed out by the game and it would still crash.  Changing this setting didnt hurt my FPS at all, except when I would come to a spot or event that would normally cause a crash it would just stutter or freeze for a second and then it was fine lol  Which considering I had weird CTD's even before installing render intense mods like BC, UL and RAEVWD its odd that a setting for rendering would have such a drastic effect.

I felt like I should come post this just for closure and maybe the off chance someone else stumbles on post with same issues etc.


Anyway, again just a huge thank you to everyone who helped me on this quest..you are all legends! 

:bowdown::bowdown::bowdown::bowdown::bowdown:

Edited by scottrill2
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  • 2 weeks later...

HeyYou, 

Thanks as always.  I guess I should open a post in Skyrim section..but so far mod installs are going off withouta hitch *knock on wood*  lol  Is there a version of advanced magecraft for SSE?  That mod was so damn useful in Oblivion.

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Boy Ill tell you what since I posted above that Skyrim was going easy.. lol :pc:  Since then Ive had to figure out how to port mods to SSE, change esp's from 43 to 44 type lol  jesus christ..if it wasnt for Scotch Id have prolly quit by now. roflmao.

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